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Timer

Changes the time for you. Most servers detect any time speed up but server usually dont detect slowdowns which can give you advantages sometimes.

The base time interval for timer-related actions.

Controls whether a timer activates after the player experiences velocity changes.

The delay applied after a velocity event before the module resumes normal operation.

Controls whether a timer activates after the player takes fall damage.

The delay applied after fall damage before resuming normal operation.

Controls whether a timer activates during blink actions.

The duration of the timer when blink actions occur.