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KillMessage

KillMessage will send a very Message you can set after you kill anyone

Irrelevant

Send a Message when you Kill the Enemy or when you get killed

YourFirst

Sends a Message when Enemy Kills you

OpponentFirst

Send a Message when you Kill the Enemy

Augustus

Sends this Message: [Person who was Killed] killed by Augustus! Learn to cheat Autoclicker User

L

Sends this Message: L [Person who was Killed]

GG

Sends this Message: GG [Person who was Killed]

GG ac

Sends this Message: gg ac [Person who was Killed]

Hahaha

Sends this Message: hahahahahaha [Person who was Killed]

Spectate

Sends this message: Wie ist es so zu spectaten [Person who was killed]?

Custom

Sends a Custom Message that can be set with: .KillMessage Message you wanna see

MinDelay

Sets how many MS it takes to send the KillMessage after killing/being Killed

MaxDelay

Sets how many MS can pass before the KillMessage is send after Kill/being Killed

Caution
If you set MinDelay and MaxDelay to diffrent values the Client will take Values between those two Numbers.